For: Nintendo Wii
From: High Voltage Software/Sega
ESRB Rating: Teen (blood, mild language,
By Billy O'Keefe
"The Conduit's" visual aptitude has been the source of buzz since the game's unveiling, but a Wii game best known for its graphics is like a baseball player who leads the minor leagues in hitting. If it's going to stand out among a sea of gorgeous, full-featured Xbox 360 and Playstation 3 first-person shooters, "The Conduit" needs more than just the best graphics on its platform to stick around.
That's where the game's attention to movement swoops in. "Metroid Prime" and "Medial of Honor"
already illustrated how uniquely cool a Wii first-person shooter can feel, and "The Conduit" drives the point home. Motions made with the Wii remote skillfully translate to the onscreen character's handling of the game's guns. The default settings are spot-on with respect to turning sensitivity and differentiating your character's head and hand movements, and a laundry list of adjustable
settings gives players who disagree a foolproof degree of on-the-fly fine-tuning. Under optimum settings, it feels great — neither necessarily better nor worse than the traditional controller method, but unique in a way that makes for a fun, divergent experience.