This is the archive for 13 February 2007
ACTIVITY:
Want to run for ASB office? Pick up a packet today in Room 476! There will be a candidates’ meeting on February 23 after school in Room 476.
Come to the Sadie's Dance Friday, 2/23, from 8-11 pm. Presale tickets at lunch this week in Colt Court. $5 w/as, $6 w/o, and $8 at the door!
Come to Colt Court today to buy last minute carnations or adorable handmade roses and cards.
Posted by courier at 09:57 AM. Filed under: Daily Bulletin
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By Tom Lasseter
McClatchy Newspapers (MCT)
U.S. Army Soldiers make a
humanitarian run through
Kirkush, Iraq, Feb. 7.
DoD photo by Staff Sgt.
JoAnn S. Makinano, U.S. Air Force. BAGHDAD, Iraq — Army 1st Lt. Antonio Hardy took a slow look around the east Baghdad neighborhood that he and his men were patrolling. He grimaced at the sound of gunshots in the distance. A machine gunner on top of a Humvee scanned the rooftops for snipers. Some of Hardy's men wondered aloud if they'd get hit by a roadside bomb on the way back to their base.
"To be honest, it's going to be like this for a long time to come, no matter what we do," said Hardy, 25, of Atlanta. "I think some people in America don't want to know about all this violence, about all the killings. The people back home are shielded from it; they get it sugar-coated."
Posted by courier at 08:27 AM. Filed under: News
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By Clint Swett
McClatchy Newspapers (MCT)
SACRAMENTO, Calif. — First there was Y2K. Then came the plagues of viruses and worms. Now computer experts must cope with an extra hour of sunshine.
On March 11 at 2 a.m., most of the nation will switch to daylight-saving time — three weeks sooner than normal, thanks to the Energy Policy Act of 2005.
Posted by courier at 07:12 AM. Filed under: News
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By Cary Darling
McClatchy Newspapers (MCT)
Some of the virtual residents of
Second Life out on the town.So I show up, first time in the place, and this fox is speaking to me.
Not talking here about the way-old-school slang for a beautiful woman but something closer to Animal Planet than the Playboy Channel. Bushy tail. Canine features. The works.
Can't remember exactly what the conversation was — a mere exchange of passing pleasantries before it walked off — but the whole thing left an unsettling feeling, like this could really get weird. Like I'd fallen through the looking glass and Alice definitely wasn't living here anymore.
Posted by courier at 07:03 AM. Filed under: Entertainment
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By Billy O'Keefe
McClatchy-Tribune News Service (MCT)
RATCHET AND CLANK: SIZE MATTERS
For: PSP
From: High Impact Games/Sony
ESRB Rating: Everyone 10+ (Animated Blood, Cartoon Violence)
There's a certain danger involved when a top-shelf developer (in this case, Insomniac) hands the portable reigns to its most prominent game franchise (Playstation 2 mega-staple "Ratchet and Clank") to a brand-new development house (High Impact Games). Usually, it results in a scary mess that sort of resembles the console games but plays like some fan-made project developed in somebody's spare time.
Posted by courier at 06:34 AM. Filed under: Entertainment
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