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This is the archive for 25 January 2011

Tuesday, January 25, 2011


Goldeneye 007
For: Wii
From: Eurocom/Activision
ESRB Rating: Teen (blood, mild
language, mild suggestive
themes, violence)


By Billy O'Keefe
McClatchy-Tribune (MCT)

We've seen classic first-person shooters get reissues with slightly sharper graphics and slightly modernized controls. But "Goldeneye 007" represents the first time a publisher has brought a cherished shooter through the nostalgia wall and fully into the present, and the result is an extraordinary mix of old and new that feels startlingly fresh.

For starters, let's be clear: This isn't a simple cleaning up of the classic Nintendo 64 game. The new "Goldeneye" is a new game that adds new layers to the storyline (now starring Daniel Craig instead of Pierce Brosnan), parlays those layers into new environments, and uses the old set pieces as inspiration for new mission designs rather than for purposes of copying and pasting. Modern amenities — destructible environments, regenerating health on lower difficulties, the customary visual improvements and all they bring — make their presence felt, but its the way the game spins revered levels into new experiences that shines brighter.

Pablo S. Antonio (January 25, 1902 – June 14, 1975) was a Filipino architect. A pioneer of modern Philippine architecture, he was recognized in some quarters as the foremost Filipino modernist architect of his time. He was conferred the rank and title of National Artist of the Philippines by President Ferdinand Marcos in 1976.

Antonio was born in Binondo, Manila in 1902. He was orphaned by the age of 12, and had to work in the daytime in order to finish his high school education at night. He studied architecture at the University of Santo Tomas but dropped out of school in order to assist in the design and construction of the Legislative Building (now, the National Museum of the Philippines).

Read more about Pablo Antonio, free from Kaluh-doscope.blogspot.com.